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2025-08-21 19:29:10 +08:00
--> Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerStorage = game:GetService("ServerStorage")
--> Dependencies
local Utils = require(ReplicatedStorage.Tools.Utils)
local TypeList = require(ServerStorage.Base.TypeList)
local Rune = require(ServerStorage.Base.Rune)
--> Json
local JsonLevel = require(ReplicatedStorage.Json.Level)
local RuneHpToAtk = {}
RuneHpToAtk.__index = RuneHpToAtk
setmetatable(RuneHpToAtk, {__index = Rune})
function RuneHpToAtk:Init(PlayerAI, Character: TypeList.Character)
local self = Rune:Init(PlayerAI, Character, script.Name)
setmetatable(self, RuneHpToAtk)
return self
end
function RuneHpToAtk:Check(index: number, AttributesData: table, BehaviorNameList: table)
return true
end
function RuneHpToAtk:OnExecute(index: number, AttributesData: table, BehaviorNameList: table)
local baseAttribute = AttributesData.atkRate or 100
local addAttribute = math.floor(baseAttribute * AttributesData.hp * 0.035)
Utils:TableSafeAddValue(AttributesData, "atkRate", addAttribute)
return nil
end
return RuneHpToAtk