This commit is contained in:
gechangfu 2025-08-28 19:36:52 +08:00
parent be1cd9fd41
commit 1e4137a587

View File

@ -73,10 +73,10 @@ function AttributeLvupShow:Refresh()
if self.Data.maxLv then
self.Variables._btnUpgrade.Text = nowLv >= self.Data.maxLv and "满级" or self.Data.cost[2] + self.Data.cost[3] * (self.Data.maxLv - 1)
-- 如果满级或者战力限制,不让点击
if nowLv >= self.Data.maxLv or nowBattleValue < limitBattleValue then self.Variables._btnUpgrade.Interactable = false end
-- 属性值显示
-- 满级不让点击
if nowLv >= self.Data.maxLv then self.Variables._btnUpgrade.Interactable = false end
-- 属性值显示
local caculateValue = self.Data.lvAdd[1] + self.Data.lvAdd[2] * (self.Data.maxLv - 1)
if attributeData.type == 1 then
self.Variables._tmpValue.Text = "+"..caculateValue
@ -92,6 +92,9 @@ function AttributeLvupShow:Refresh()
self.Variables._tmpValue.Text = "+"..self.Data.lvAdd[1] + self.Data.lvAdd[2] * nowLv
end
end
-- 战力限制不让点
if nowBattleValue < limitBattleValue then self.Variables._btnUpgrade.Interactable = false end
end
function AttributeLvupShow:OnInitFinish()