local Utils = {} --> Services local ReplicatedStorage = game:GetService("ReplicatedStorage") --> Variables local PlayerDataFolder = ReplicatedStorage.PlayerData --> Constants -------------------------------------------------------------------------------- function Utils:GetPlayerDataFolder(Player: Player) local pData = PlayerDataFolder:FindFirstChild(Player.UserId) if pData then return pData end warn("玩家数据不存在: " .. Player.Name) return nil end function Utils:CreateFolder(Name: string, Parent: Instance) local Folder = Instance.new("Folder") Folder.Name = Name Folder.Parent = Parent return Folder end function Utils:SetAttributesList(Object: Instance, Attributes: table) for Attribute, Value in Attributes do Object:SetAttribute(Attribute, Value) end end function Utils:GenUniqueId(t: table) local min_id = 1 while t[min_id] ~= nil do min_id = min_id + 1 end return min_id end function Utils:GetJsonIdData(JsonName: string, id: number) local JsonData = require(ReplicatedStorage.Json[JsonName]) for _, item in ipairs(JsonData) do if item.id == id then return item end end return nil -- 没找到对应id end function Utils:GetIdDataFromJson(JsonData: table, id: number) -- 遍历JsonData,查找id字段等于目标id的项 for _, item in ipairs(JsonData) do if item.id == id then return item end end return nil -- 没有找到对应id end -------------------------------------------------------------------------------- return Utils