local function load_bil_gui() local player = game.Players.LocalPlayer local gui = player:WaitForChild("PlayerGui") local bil_gui = game.StarterPlayer.StarterPlayerScripts.BilGui -- BilGui 是一个文件夹 print("加载bilgui开始") -- 将 BilGui 加载到指定的 UI 预制体中 for _, folder in ipairs(bil_gui:GetChildren()) do if folder:IsA("Folder") then local target_ui = gui:WaitForChild(folder.Name) if target_ui then for _, script in ipairs(folder:GetChildren()) do if script:IsA("LocalScript") then local target_frame = target_ui:WaitForChild(script.Name) -- 找对应脚本名字的frame if target_frame then local script_clone = script:Clone() script_clone.Parent = target_frame print("加载成功: " .. script.Name) else warn("目标 Frame 未找到: " .. script.Name) end end end else warn("目标 UI 预制体未找到: " .. script.Name) end end end print("加载bilgui结束") end load_bil_gui()