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2025-05-18 01:04:31 +08:00
// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-09
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "EquipmentDetailBox" company="KUNPO"></copyright>
// <summary></summary>
// ***********************************************************************
namespace G.UI
{
public partial class EquipmentDetailBox : KUIWindow
{
public static System.Action<bool> OnEquipmentLockChanged;
#region Constructor
public EquipmentDetailBox()
: base(UILayer.kFloat, UIMode.kNone)
{
uiPath = "ui_common/ui_w_equipment_detail.prefab";
}
#endregion
#region Method
#endregion
#region Unity
/// <summary>
///
/// </summary>
public override void Awake()
{
InitView();
}
/// <summary>
///
/// </summary>
public override void OnEnable()
{
_upgraded = false;
RefreshView();
PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, null, "equipment_detail");
}
public override void OnDisable()
{
PostNotification(GlobalDefine.EVENT_WINDOW_CLOSED, null, "equipment_detail");
}
#endregion
}
}