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2025-05-18 01:04:31 +08:00
namespace AddressableAssets.DocExampleCode
{
using System;
using UnityEngine;
using UnityEngine.AddressableAssets;
internal class UsingLog
{
public void UsingLogSample()
{
#region SAMPLE
Addressables.Log("Unloading bundle");
Addressables.Log("<color=red>Unloading bundle</color> ");
#endregion
}
}
}