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2025-05-18 01:04:31 +08:00
#if UNITY_2022_2_OR_NEWER
using UnityEditor.AI;
using UnityEditor;
namespace Unity.AI.Navigation.Editor
{
internal static class ObsoleteNavigationWindowMenuEntry
{
[MenuItem("Window/AI/Navigation (Obsolete)", false, 1)]
static void SetupWindow()
{
NavMeshEditorHelpers.SetupLegacyNavigationWindow();
}
}
}
#endif