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2025-05-18 01:04:31 +08:00
// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-02
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "EntityMainPlayer" company="Kimch"></copyright>
// <summary></summary>
// ***********************************************************************
namespace G
{
using UnityEngine;
/// <summary>
/// 主角
/// </summary>
public partial class EntityMainPlayer : EntityPlayer
{
/// <summary>
///
/// </summary>
public override EntityType entityType => EntityType.MainPlayer;
#region Unity & Instance
private static EntityMainPlayer _Instance;
/// <summary>
///
/// </summary>
public static EntityMainPlayer Instance => _Instance;
protected override void Awake()
{
_Instance = this;
base.Awake();
}
#endregion
}
}