shaoxiadiablo/Assets/AGame/Scripts/Game/Stat/Stat_Sunquan2SkillAction.cs

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2025-05-18 01:04:31 +08:00
//using System.Collections.Generic;
//using UnityEngine;
//namespace G
//{
// public class Stat_Sunquan2SkillAction : Stat_Base
// {
// public Stat_Sunquan2SkillAction(Stat_StateManager statMgr)
// : base(statMgr)
// {
// }
// public override bool Enter(Dictionary<string, object> param, bool clearDelegates = false)
// {
// bool flag = true;
// return base.Enter(param, clearDelegates);
// }
// public override bool UpdateDelegate()
// {
// base.UpdateDelegate();
// Character @char = m_char;
// Vector3 right = Vector3.right;
// Vector3 curPos = m_char.GetCurPos();
// Vector3 a = right * curPos.x;
// Vector3 forward = Vector3.forward;
// Vector3 curPos2 = m_char.GetCurPos();
// @char.SetCurPos(a + forward * curPos2.z);
// return true;
// }
// }
//}