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2025-05-18 01:04:31 +08:00
// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-04-12
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
// <copyright file= "BeautyWindow" company="Kunpo"></copyright>
// <summary></summary>
// ***********************************************************************
using System.Collections.Generic;
namespace G.UI
{
public partial class BeautyWindow : KUIWindow
{
#region Constructor
public BeautyWindow()
: base(UILayer.kFloat, UIMode.kSequenceHide)
{
uiPath = "ui_w_beauty";
}
#endregion
#region Method
#endregion
#region Mediator
readonly int[] _notificationInterests = new int[]
{
GlobalDefine.EVENT_BEAUTY_WINDOW,
};
public override IList<int> ListNotificationInterests()
{
return _notificationInterests;
}
public override void HandleNotification(PureMVC.Interfaces.INotification notification)
{
if (notification.Type == "detail")
{
ShowDetailPanel(notification.Body);
}
else if (notification.Type == "skill")
{
ShowSkillPanel(notification.Body);
}
else if (notification.Type == "skin")
{
ShowSkinPanel(notification.Body);
}
else if (notification.Type == "gift1")
{
ShowGift1Panel(notification.Body);
}
else if (notification.Type == "gift2")
{
ShowGift2Panel(notification.Body);
}
}
#endregion
#region Unity
/// <summary>
///
/// </summary>
public override void Awake()
{
InitView();
}
/// <summary>
///
/// </summary>
public override void OnEnable()
{
RegisterThis();
//GetWindow<MainWindow>().ShowTop(201);
RefreshView();
PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, "", nameof(BeautyWindow));
}
public override void OnDisable()
{
//GetWindow<MainWindow>().ShowTop(0);
UnregisterThis();
}
#endregion
}
}