74 lines
1.5 KiB
C#
74 lines
1.5 KiB
C#
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// ***********************************************************************
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// Assembly : Game
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// Author : Kimch
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// Created : 2021-04-01
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// Description :
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// Last Modified By :
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// Last Modified On :
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// ***********************************************************************
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// <copyright file= "PauseWindow.View" company="Kunpo"></copyright>
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// <summary></summary>
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// ***********************************************************************
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namespace G.UI
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{
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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///
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/// </summary>
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partial class PauseWindow
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{
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#region Field
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#pragma warning disable CS0649 // 从未对字段赋值,字段将一直保持其默认值 null
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[KUIFlag]
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Button _btnContinue;
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[KUIFlag]
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TMPro.TextMeshProUGUI _tmpStatus;
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#pragma warning restore CS0649 // 从未对字段赋值,字段将一直保持其默认值 null
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private float _openTime;
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#endregion
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#region Method
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/// <summary>
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///
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/// </summary>
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public void InitView()
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{
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SetViewData();
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_btnContinue.onClick.AddListener(this.OnContinueBtnClick);
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}
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/// <summary>
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///
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/// </summary>
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public void RefreshView()
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{
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_openTime = Time.realtimeSinceStartup;
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Launch.PauseGame(true);
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ShowStatus("广告加载中...");
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}
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void ShowStatus(string status)
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{
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_tmpStatus.text = status;
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}
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void OnContinueBtnClick()
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{
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if (Time.realtimeSinceStartup - _openTime > 2f)
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{
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Launch.PauseGame(false);
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CloseWindow(this);
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}
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}
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#endregion
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}
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}
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