17 lines
315 B
C#
17 lines
315 B
C#
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using TMPro;
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using UnityEngine;
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namespace NotificationSamples.Demo
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{
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public class NotificationEventItem : MonoBehaviour
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{
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[SerializeField]
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protected TextMeshProUGUI eventLabel;
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public void Show(string eventText)
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{
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eventLabel.text = eventText;
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}
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}
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}
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