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2025-05-18 01:04:31 +08:00
// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created :
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
// <copyright file= "Value" company=""></copyright>
// <summary></summary>
// ***********************************************************************
public abstract class Value
{
public enum Type : byte
{
kObject,
kStruct,
kInt16,
kInt32,
kInt64,
kUInt16,
kUInt32,
kUInt64,
kFloat,
kDouble,
kDemcimal,
}
public abstract Type GetValueType();
}
public class ValueObject : Value
{
public object data
{
get;
set;
}
public ValueObject(object data)
{
this.data = data;
}
public override Type GetValueType()
{
return Type.kObject;
}
}
public class ValueStruct<T> : Value where T : struct
{
public T data
{
get;
set;
}
public ValueStruct(T data)
{
this.data = data;
}
public override Type GetValueType()
{
return Type.kStruct;
}
}