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2025-05-18 01:04:31 +08:00
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner
{
internal class PostbuildCleanupAttributeFinder : AttributeFinderBase<IPostBuildCleanup, PostBuildCleanupAttribute>
{
public PostbuildCleanupAttributeFinder() : base(attribute => attribute.TargetClass) {}
}
}