// ***********************************************************************
// Assembly : Game
// Author : #AUTHOR#
// Created : #DATE#
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace #NAMESPACE#.UI
{
public partial class #SCRIPTNAME# : KUIWindow
{
#region Constructor
public #SCRIPTNAME#()
: base(UILayer.kNormal, UIMode.kSequenceRemove)
{
uiPath = "#SCRIPTNAME#";
}
#endregion
#region Method
#endregion
#region Unity
///
///
///
public override void Awake()
{
InitView();
}
///
///
///
public override void OnEnable()
{
RefreshView();
}
///
///
///
public override void Update()
{
UpdateView();
}
///
///
///
public override void UpdatePerSecond()
{
}
#endregion
}
}