// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created : 2018-04-28
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class KUIFxNode : MonoBehaviour
{
public bool addRaycaster;
public int relativeOrder = 1;
public bool scale;
// Use this for initialization
private void Start()
{
var canvas = GetComponentInParent