// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2020-09-02 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using System.Collections.Generic; using UnityEngine; namespace G { /// /// /// public class Stat_DeadAction : Stat_BaseAction { #pragma warning disable CS0649 // 从未对字段“Stat_DeadAction.m_time”赋值,字段将一直保持其默认值 0 private float m_time; #pragma warning restore CS0649 // 从未对字段“Stat_DeadAction.m_time”赋值,字段将一直保持其默认值 0 public Stat_DeadAction(Stat_StateManager statMgr) : base(statMgr) { } public override bool Enter(Dictionary param, bool clearDelegates = false) { RecordTaskData(); StatisticRecord(); base.Enter(param, clearDelegates); //m_char.ReleaseDataOnDead(); //string animName = m_char.GetAnimName("dead"); //m_time = m_char.PlayAnimationByName(animName, true); if (m_time == -1f) { return false; } SetTimers(); return true; } public override bool CanTransition(enStat stat) { if (stat == enStat.STAT_ACTION_REVIVE) { return true; } return false; } private void SetTimers() { m_statMgr.AddTimer(m_time, TimeEnd_CB); } private bool TimeEnd_CB(object[] param) { m_statMgr.ClearTimer(); return false; } private void RecordTaskData() { //if (m_char.IsMonster()) //{ // if (m_char.myAtker != null) // { // if (m_char.myAtker.IsPlayer()) // { // DailyTaskDataManager.instance.killOnceCount++; // } // DailyTaskDataManager.instance.DoDailyTask(4, 1); // } //} //else if (m_char.IsBoss() && m_char.IsNeedDeadCount()) //{ // if (LevelData.levelType == LevelType.Endless) // { // DailyTaskDataManager.instance.DoDailyTask(7, 1); // } // else // { // DailyTaskDataManager.instance.DoDailyTask(8, 1); // } //} } private void StatisticRecord() { //DataStatistics instance = DataStatistics.instance; if (m_char.IsMinion()) { //if (m_char.myAtker != null) //{ // instance.AddRecord("kill", 1); //} } else { //if (!m_char.IsBoss() || !m_char.IsNeedDeadCount()) //{ // return; //} //if (LevelData.levelType == LevelType.Endless) //{ // instance.AddRecord("endlessBoss", 1); //} //else //{ // instance.AddRecord("killBoss", 1); //} //if (MonoInstancePool.getInstance().curGuideModule != 0) //{ // return; //} //GuideManager guideManager = (GuideManager)Object.FindObjectOfType(typeof(GuideManager)); //if (guideManager != null) //{ // GuiModuleBase curEvent = guideManager.getCurEvent(); // if (curEvent == null) // { // } //} } } } }