//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace G { using System.Collections; using System.Collections.Generic; using F; using F.Item; /// /// Generated from: activity.xlsx /// public partial class ItemActivitySub : Item, IItem { public const string ASSET_NAME = "activity"; /// /// 1:签到 2:兑换 3:礼包 /// index:1 /// public int type { get; private set; } /// /// 1:兑换:消耗的[物品id,物品数量] 2:礼包[礼包id] /// index:2 /// public int[] typeArgs { get; private set; } /// /// 日期 等级 次数 /// index:3 /// public int target { get; private set; } /// /// [物品ID,物品数量] /// index:4 /// public int[] rewards { get; private set; } public void Load(IList list) { id = list.GetInt(0); type = list.GetInt(1); typeArgs = list.GetIntArray(2); target = list.GetInt(3); rewards = list.GetIntArray(4); } public static bool LoadAll(IDictionary dictionary, List result) { if (result == null) { return false; } var list = dictionary.GetList("ActivitySub"); if (list == null || list.Count == 0) { return false; } int i = 0; for (int c = list.Count; i < c; i++) { var item = CreateThis(); item.Load((IList)list[i]); result.Add(item); } return true; } private static ItemActivitySub CreateThis() { return new ItemActivitySub(); } } }