//------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace G
{
using System.Collections;
using System.Collections.Generic;
using F;
using F.Item;
///
/// Generated from: home.xlsx
///
public partial class ItemBeautySkill : Item, IItem
{
public const string ASSET_NAME = "home";
///
/// 技能解锁条件
/// index:1
///
public int[] unlock
{
get; private set;
}
///
///
/// index:2
///
public string name
{
get; private set;
}
///
/// 技能效果
/// index:3
///
public string effect
{
get; private set;
}
///
/// 效果提升数值
/// index:4
///
public string effectUp
{
get; private set;
}
///
/// 效果提升经验
/// index:5
///
public int[] effectUpExp
{
get; private set;
}
///
/// 初始值
/// index:6
///
public int[] addValue
{
get; private set;
}
///
/// 初始消耗
/// index:7
///
public int[] addCost
{
get; private set;
}
///
/// 等级上限
/// index:8
///
public int maxLevel
{
get; private set;
}
public void Load(IList