//------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace G
{
using System.Collections;
using System.Collections.Generic;
using F;
using F.Item;
///
/// Generated from: city.xlsx
///
public partial class ItemCity : Item, IItem
{
public const string ASSET_NAME = "city";
///
/// 主事件标识
/// index:1
///
public int type
{
get; private set;
}
///
/// 每秒产出类型与数量
/// index:2
///
public int[] rewards
{
get; private set;
}
///
/// 挑战关卡id
/// index:3
///
public int levelId
{
get; private set;
}
///
///
/// index:4
///
public string name
{
get; private set;
}
///
/// 文本
/// index:5
///
public string description
{
get; private set;
}
///
/// 章节名位置
/// index:6
///
public int[] iconPos
{
get; private set;
}
///
///
/// index:7
///
public string[] icon
{
get; private set;
}
///
///
/// index:8
///
public int unlock
{
get; private set;
}
///
/// [id,weight,...]
/// index:9
///
public int[] events
{
get; private set;
}
public void Load(IList