// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created :
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace G
{
///
/// 角色相关
///
public class PlayerInfo
{
public PlayerInfo(long id)
{
this.id = id;
}
#region 角色属性
///
/// 角色Id
///
public long id
{
get;
private set;
}
int _itemId = 30001;
public int itemId
{
set { _itemId = value; }
get { return _itemId; }
}
///
/// 等级
///
public int grade
{
get;
set;
}
///
/// 昵称
///
public string nickName
{
get;
set;
}
///
/// 自我介绍
///
public string selfIntro
{
get;
set;
}
private string _headURL;
///
/// 头像
///
public string headURL
{
get { return _headURL; }
set
{
if (!string.IsNullOrEmpty(value))
{
_headURL = value;
}
else
{
_headURL = "Icon_Touxiang1_01";
}
}
}
//private readonly Dictionary _curWears = new Dictionary((int)WearPosition.kMax);
/////
///// 当前装备([装扮位置,装扮Id])
/////
//public Dictionary curWears
//{
// get
// {
// return _curWears;
// }
//}
//private readonly Dictionary _curMakeups = new Dictionary((int)KRoleDefine.MakeupType.MAX);
/////
///// 当前妆容([装扮位置,装扮Id])
/////
//public Dictionary curMakeups
//{
// get
// {
// return _curMakeups;
// }
//}
//public byte[] dnaInfos
//{
// get;
// set;
//}
#endregion
}
}