// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-06-07
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace G.UI
{
public partial class BusinessWindow : KUIWindow
{
#region Constructor
public BusinessWindow()
: base(UILayer.kFloat, UIMode.kSequenceHide)
{
uiPath = "ui_w_business";
}
#endregion
#region Method
#endregion
#region Unity
///
///
///
public override void Awake()
{
InitView();
}
///
///
///
public override void OnEnable()
{
//RegisterThis();
RefreshView();
PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, null, "HomePanel");
}
public override void OnDisable()
{
//UnregisterThis();
}
///
///
///
public override void UpdatePerSecond()
{
UpdateView();
}
#endregion
}
}