// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-10-29
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace G
{
///
/// 武器Spine Data
///
[CreateAssetMenu(menuName = "Tools/Create Weapon Spine Data")]
public class WeaponSpineData : ScriptableObject
{
#region Field
///
///
///
public Sprite mainHand;
///
///
///
public Sprite subHand;
#endregion
#region Method
#endregion
#region Unity
#endregion
}
}