// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-04-22
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace G.UI
{
using System.Collections;
using TMPro;
using UnityEngine.UI;
///
///
///
partial class GetBeautyBox
{
#region Field
[KUIFlag]
Image _imgPicture;
[KUIFlag]
TextMeshProUGUI _tmpName;
[KUIFlag]
TextMeshProUGUI _tmpDescription;
[KUIFlag]
Button _btnConfirm;
#endregion
#region Method
///
///
///
public void InitView()
{
SetViewData();
_btnConfirm.onClick.AddListener(this.OnConfirmBtnClick);
}
///
///
///
public void RefreshView()
{
if (this.data is ItemBeauty beauty)
{
_tmpName.text = beauty.name;
_tmpDescription.text = beauty.description;
var skin = ItemProxy.Instance.GetStaticItem(beauty.skins[0]);
if (skin != null)
IconProxy.Instance.SetSpriteAsync(_imgPicture, skin.picture);
}
}
private void OnConfirmBtnClick()
{
CloseWindow(this);
}
#endregion
}
}