// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created : 2017-11-02
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace G.UI
{
public partial class IndicatorBox
{
#region Field
private Transform _indicator;
#endregion
#region Method
public void InitView()
{
//_indicator = Find("Panel/Node_Indicator");
}
public void RefreshView()
{
//_indicator.Rotate(Vector3.forward, GetRotateSpeed(), Space.Self);
}
#endregion
}
}