// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-03-26 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using TMPro; using UnityEngine; using UnityEngine.UI; namespace G.UI { partial class PetWindow { public class PetSimpleWidget : KUIWidget { #region Field #pragma warning disable CS0649 // 从未对字段赋值,字段将一直保持其默认值 null [KUIFlag] KUIImage _imgFrame; [KUIFlag] Image _imgLabel; [KUIFlag] Image _imgIcon; [KUIFlag] TextMeshProUGUI _tmpGrade; [KUIFlag] TextMeshProUGUI _tmpName; [KUIFlag] GameObject _goSelect; [KUIFlag] GameObject _goLock; [KUIFlag] GameObject _imgStatus; #pragma warning restore CS0649 // 从未对字段赋值,字段将一直保持其默认值 null #endregion #region Method public override void Refresh() { if (this.data is PetProxy.PetInfo petInfo) { _tmpName.text = petInfo.name; _tmpGrade.text = "Lv." + petInfo.grade.ToString(); var quality = petInfo.item.quality; _imgFrame.ShowSprite(quality - 1); if (petInfo.isFriend) { _imgStatus.SetActive(petInfo.isBattling); _goLock.SetActive(false); } else { _imgStatus.SetActive(false); _goLock.SetActive(true); } IconProxy.Instance.SetSprite(_imgIcon, petInfo.icon); } } public void RefreshGrade() { if (this.data is PetProxy.PetInfo petInfo) { _tmpGrade.text = "Lv." + petInfo.grade.ToString(); } } public void RefreshName() { if (this.data is PetProxy.PetInfo petInfo) { _tmpName.text = petInfo.name; } } public void RefreshBattleStatus() { if (this.data is PetProxy.PetInfo petInfo) { _imgStatus.SetActive(petInfo.isBattling); } } void OnSelect() { GetWindow().OnPetSelect(this.data as PetProxy.PetInfo); } public void SetSelect(bool select) { _goSelect.SetActive(select); } #endregion #region Unity /// /// /// private void Awake() { SetViewData(); _imgFrame.GetComponent