// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2022-04-03 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { public partial class RideWindow : KUIWindow { #region Constructor public static RideWindow Instance; public RideWindow() : base(UILayer.kNormal, UIMode.kSequenceRemove) { uiPath = "ui_battle/ui_w_ride.prefab"; Instance = this; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { RefreshView(); RegisterThis(); PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, null, nameof(RideWindow)); } public override void OnDisable() { UnregisterThis(); } /// /// /// public override void UpdatePerSecond() { } #endregion } }