// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-04-25 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { public partial class VipWindow : KUIWindow { #region Constructor public VipWindow() : base(UILayer.kFloat, UIMode.kSequenceHide) { uiPath = "ui_w_vip"; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { RefreshView(); if (VipProxy.Instance.CheckDailyClickTime() && !VipProxy.Instance.isFreeGift()) { TimeProxy.Instance.CostTimes(507); } } #endregion } }