// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2020-09-02 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using System.Collections.Generic; using UnityEngine; namespace G { public class Stat_AngerAction : Stat_Base { private Timer m_time; #pragma warning disable CS0649 // 从未对字段“Stat_AngerAction.m_curAniLength”赋值,字段将一直保持其默认值 0 private float m_curAniLength; #pragma warning restore CS0649 // 从未对字段“Stat_AngerAction.m_curAniLength”赋值,字段将一直保持其默认值 0 private bool m_end; public Stat_AngerAction(Stat_StateManager statMgr) : base(statMgr) { } public override bool Enter(Dictionary param, bool clearDelegates = false) { m_end = false; m_char.GetComponent().mass = 200f; m_char.GetComponent().drag = 200f; //m_char.m_animation.Stop(); bool flag = false; flag = base.Enter(param, clearDelegates); //m_curAniLength = m_char.PlayAnimation("skill03"); //if (m_curAniLength == -1f) //{ // Debug.LogError("Can not find AniName:skill03"); // return false; //} //((EntityPlayer)m_char).m_camScript.ZoomIn(20, 16, 0.3f); //if (LevelFlowCtrl.instance.canUseTimeScale) //{ // GameCtrl.SetTimeScale(0.25f); //} m_statMgr.AddTimer(m_curAniLength, AnimationEnd_CB); m_time = m_statMgr.AddTimer(0.25f, FireFx_CB); return flag; } private bool FireFx_CB(object[] param) { //GameCtrl.RecoverTimeScale(); //((EntityPlayer)m_char).m_superFx = PrefabManager.Instance().Spawn("kuangbao", m_char.GetCurPos(), Quaternion.identity); //((EntityPlayer)m_char).m_superFx.GetComponent().m_user = m_char.transform; //((EntityPlayer)m_char).HideShadow(); //m_char.AddBuffByID(450041, null, null, 1, m_char); //m_char.AddBuffByID(450042, null, null, 1, m_char); m_char.UpdateAttackSpeed(); return false; } public override bool CanTransition(enStat stat) { if (stat == enStat.STAT_ACTION_DEAD) { return true; } if (m_end) { return true; } return false; } private bool AnimationEnd_CB(object[] param) { //int curGuideModule = MonoInstancePool.getInstance().curGuideModule; //if (curGuideModule == 1 && MonoInstancePool.getInstance().curGuideModuleStep == 5) //{ // GuideManager._instance.getCurEvent()?.next(); //} m_end = true; m_char.ResetRigidBody(); return SetCurActionState(enStat.STAT_ACTION_MOVE); } } }