//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace G { using System.Collections; using System.Collections.Generic; using F; using F.Item; /// /// Generated from: title.xlsx /// public partial class ItemSwordTitle : Item, IItem { public const string ASSET_NAME = "title"; /// /// 称号名字 /// index:1 /// public string name { get; private set; } /// /// 解锁条件 [关卡ID、战力] /// index:2 /// public int[] requirement { get; private set; } /// /// 属性 /// index:3 /// public int[][] attributes { get; private set; } /// /// 内功学习消耗 /// index:4 /// public int[] studyCost { get; private set; } /// /// 内功学习成长 /// index:5 /// public int[] studyAdd { get; private set; } /// /// 战力(替换) /// index:6 /// public int combatValue { get; private set; } /// /// 每颗星战力 /// index:7 /// public int starCombatValue { get; private set; } /// /// 每级穴位等级极限战力 /// index:8 /// public int studyCombatValue { get; private set; } public void Load(IList list) { id = list.GetInt(0); name = list.GetString(1); requirement = list.GetIntArray(2); attributes = list.GetIntArray2(3); studyCost = list.GetIntArray(4); studyAdd = list.GetIntArray(5); combatValue = list.GetInt(6); starCombatValue = list.GetInt(7); studyCombatValue = list.GetInt(8); } public static bool LoadAll(IDictionary dictionary, List result) { if (result == null) { return false; } var list = dictionary.GetList("SwordTitle"); if (list == null || list.Count == 0) { return false; } int i = 0; for (int c = list.Count; i < c; i++) { var item = CreateThis(); item.Load((IList)list[i]); result.Add(item); } return true; } private static ItemSwordTitle CreateThis() { return new ItemSwordTitle(); } } }