// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-06-07 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { public partial class BusinessWindow : KUIWindow { #region Constructor public BusinessWindow() : base(UILayer.kFloat, UIMode.kSequenceHide) { uiPath = "ui_w_business"; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { //RegisterThis(); RefreshView(); PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, null, "HomePanel"); } public override void OnDisable() { //UnregisterThis(); } /// /// /// public override void UpdatePerSecond() { UpdateView(); } #endregion } }