// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-04-22
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace G.UI
{
public partial class GetKungfuBox : KUIWindow
{
#region Constructor
public GetKungfuBox()
: base(UILayer.kPopup, UIMode.kNone)
{
uiPath = "ui_w_get_kungfu";
}
#endregion
#region Method
#endregion
#region Unity
///
///
///
public override void Awake()
{
InitView();
}
///
///
///
public override void OnEnable()
{
RefreshView();
UnityEngine.Time.timeScale = 0f;
}
public override void OnDisable()
{
UnityEngine.Time.timeScale = 1f;
}
public override void Update()
{
UpdateView();
}
#endregion
}
}