// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2021-01-11
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace G.UI
{
public partial class LevelUnlockBox : KUIWindow
{
#region Constructor
public LevelUnlockBox()
: base(UILayer.kFloat, UIMode.kNone)
{
uiPath = "ui_w_unlock_level";
}
#endregion
#region Method
#endregion
#region Unity
///
///
///
public override void Awake()
{
InitView();
}
///
///
///
public override void OnEnable()
{
RefreshView();
PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, 11, uiPath);
}
public override void OnDisable()
{
PostNotification(GlobalDefine.EVENT_WINDOW_CLOSED, 11, uiPath);
}
#endregion
}
}