// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-01-11 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { public partial class LevelUnlockBox : KUIWindow { #region Constructor public LevelUnlockBox() : base(UILayer.kFloat, UIMode.kNone) { uiPath = "ui_w_unlock_level"; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { RefreshView(); PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, 11, uiPath); } public override void OnDisable() { PostNotification(GlobalDefine.EVENT_WINDOW_CLOSED, 11, uiPath); } #endregion } }