// *********************************************************************** // Assembly : Game // Author : #AUTHOR# // Created : #DATE# // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace #NAMESPACE#.UI { public partial class #SCRIPTNAME# : KUIWindow { #region Constructor public #SCRIPTNAME#() : base(UILayer.kNormal, UIMode.kSequenceRemove) { uiPath = "#SCRIPTNAME#"; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { RefreshView(); } /// /// /// public override void Update() { UpdateView(); } /// /// /// public override void UpdatePerSecond() { } #endregion } }