/******************************************************************************* * 版本声明:v1.0.0 * 类 名 称:EditorScriptsConfig * 创建日期:2020-04-13 14:52:46 * 作者名称:Kimch * 功能描述:脚本模板-配置 ******************************************************************************/ using System.IO; using UnityEditor; using UnityEngine; namespace KF.ScriptHelper { /// /// 脚本模板 /// class EditorScriptsConfig : ScriptableObject { /// /// 作者 /// [Header("作者")] public string author = "Author"; /// /// 命名空间 /// [Header("名称空间")] public string nameSpace = "NameSpace.Author"; /// /// /// [Header("公司名称")] public string company = "DefaultCompany"; /// /// 模板路径 /// [Header("模板路径")] public string templatePath = "Assets/AFramework/Editor/Templates/"; private const string EditorScriptsConfigFile = "EditorScriptsConfigFile.asset"; private static string _EditorScriptsConfigCsPath; public static string EditorScriptsConfigCsPath { get { if (!string.IsNullOrEmpty(_EditorScriptsConfigCsPath)) { return _EditorScriptsConfigCsPath; } var result = Directory.GetFiles("Assets/AFramework/Editor/Scripts/", "EditorScriptsConfig.cs", SearchOption.AllDirectories); if (result.Length >= 1) { _EditorScriptsConfigCsPath = Path.GetDirectoryName(result[0]); _EditorScriptsConfigCsPath = _EditorScriptsConfigCsPath.Replace('\\', '/'); _EditorScriptsConfigCsPath = _EditorScriptsConfigCsPath.Replace("/Scripts", ""); _EditorScriptsConfigCsPath = _EditorScriptsConfigCsPath + "/" + EditorScriptsConfigFile; } return _EditorScriptsConfigCsPath; } } private static EditorScriptsConfig _Instance; public static EditorScriptsConfig Instance { get { if (_Instance) { return _Instance; } _Instance = AssetDatabase.LoadAssetAtPath(EditorScriptsConfigCsPath); if (_Instance == null) { _Instance = CreateInstance(); AssetDatabase.CreateAsset(_Instance, EditorScriptsConfigCsPath); } return _Instance; } } } }