%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1578615627602001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4395063565329317} - component: {fileID: 33925123712948984} - component: {fileID: 23057781962562833} m_Layer: 0 m_Name: Cylinder01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4395063565329317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578615627602001} m_LocalRotation: {x: -0.7071068, y: -0.0000001685874, z: -0.0000001685874, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.06447618, z: 0.000000002384186} m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999998} m_Children: [] m_Father: {fileID: 4128954536632105} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0.00002732076, z: 0} --- !u!33 &33925123712948984 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578615627602001} m_Mesh: {fileID: 4300000, guid: f301e7b77ddc25b4ab00c9638b850b81, type: 2} --- !u!23 &23057781962562833 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578615627602001} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f71ce25f19b57ee47a5630a7ae8e0691, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1702117504438639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4128954536632105} - component: {fileID: 111456604077547295} - component: {fileID: 54655826864239992} - component: {fileID: 135206632633679011} - component: {fileID: 114794482550859938} - component: {fileID: 114947786736770134} m_Layer: 13 m_Name: bullet_tornado m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4128954536632105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702117504438639} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.05, z: 0} m_LocalScale: {x: 1.2, y: 0.2, z: 1.2} m_Children: - {fileID: 4395063565329317} - {fileID: 4689423776592281} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!111 &111456604077547295 Animation: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702117504438639} m_Enabled: 1 serializedVersion: 3 m_Animation: {fileID: 7400000, guid: b12f3f4478bb2ab4cb1d65cd6d9795fa, type: 2} m_Animations: - {fileID: 7400000, guid: b12f3f4478bb2ab4cb1d65cd6d9795fa, type: 2} m_WrapMode: 0 m_PlayAutomatically: 1 m_AnimatePhysics: 0 m_CullingType: 0 --- !u!54 &54655826864239992 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702117504438639} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 84 m_CollisionDetection: 0 --- !u!135 &135206632633679011 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702117504438639} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.03 m_Center: {x: 0, y: -0.05, z: 0} --- !u!114 &114794482550859938 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702117504438639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0dd213dc7665dfb49bf14d442cc483c2, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114947786736770134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702117504438639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04953f1161e062a4aa19ce16db19aded, type: 3} m_Name: m_EditorClassIdentifier: damage: 0 impactDestroy: 1 destroytime: 0 colliderofftime: 0 --- !u!1 &1703717786986206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4689423776592281} - component: {fileID: 33233952780438180} - component: {fileID: 23155177246384221} m_Layer: 0 m_Name: Plane01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4689423776592281 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703717786986206} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.03578373, z: 0} m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999998} m_Children: [] m_Father: {fileID: 4128954536632105} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!33 &33233952780438180 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703717786986206} m_Mesh: {fileID: 4300000, guid: 11c421fd9182012429550d2472174ab1, type: 2} --- !u!23 &23155177246384221 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1703717786986206} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f71ce25f19b57ee47a5630a7ae8e0691, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0