// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2020-09-02 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using UnityEngine; namespace G { /// /// 格档 /// public class Ef_block : MonoBehaviour { public float scaleSpeed = 2f; private void Update() { Vector3 localScale = this.transform.localScale; if (localScale.x < 1.4f) { this.transform.localScale = localScale + Vector3.one * (scaleSpeed * Time.deltaTime); return; } this.gameObject.SetActive(false); this.transform.localScale = Vector3.one; } } }