// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2020-09-02 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using System.Collections.Generic; namespace G { public class Stat_BaseControl : Stat_Base { public Stat_BaseControl(Stat_StateManager statMgr) : base(statMgr) { } public override bool Enter(Dictionary param, bool clearDelegates = false) { base.Enter(param, clearDelegates); return true; } public override bool UpdateDelegate() { return true; } public override bool ExitDelegate() { return true; } public override bool CanTransition(enStat stat) { return true; } } }