// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-02
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace G
{
public class UI_InRide : MonoBehaviour
{
private Transform _cha1;
#region Unity
public static UI_InRide Instance;
private void Awake()
{
Instance = this;
}
private void Start()
{
var canvas = GetComponent