//------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace G
{
using System.Collections;
using System.Collections.Generic;
using F;
using F.Item;
///
/// Generated from: home.xlsx
///
public partial class ItemBeautySkin : Item, IItem
{
public const string ASSET_NAME = "home";
///
/// 动态皮肤资源名
/// index:1
///
public string asset
{
get; private set;
}
///
/// 静态皮肤
/// index:2
///
public string picture
{
get; private set;
}
///
///
/// index:3
///
public string sound
{
get; private set;
}
///
///
/// index:4
///
public string[] icon
{
get; private set;
}
///
///
/// index:5
///
public string name
{
get; private set;
}
///
///
/// index:6
///
public int quality
{
get; private set;
}
///
///
/// index:7
///
public string label
{
get; private set;
}
///
/// 皮肤效果
/// index:8
///
public string effect
{
get; private set;
}
///
/// 获取途径
/// index:9
///
public string getWay
{
get; private set;
}
///
/// 皮肤解锁条件
/// index:10
///
public int[] cost
{
get; private set;
}
///
/// 初始值
/// index:11
///
public int[] addValue
{
get; private set;
}
///
/// 升级消耗
/// index:12
///
public int[] addCost
{
get; private set;
}
///
/// 等级上限
/// index:13
///
public int maxLevel
{
get; private set;
}
///
///
/// index:14
///
public string talk
{
get; private set;
}
public void Load(IList