//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace G { using System.Collections; using System.Collections.Generic; using F; using F.Item; /// /// Generated from: title.xlsx /// public partial class ItemSwordGrade : Item, IItem { public const string ASSET_NAME = "title"; /// /// 属性 /// index:1 /// public int[][] attributes1 { get; private set; } /// /// 属性 /// index:2 /// public int[][] attributes2 { get; private set; } /// /// 属性 /// index:3 /// public int[][] attributes3 { get; private set; } /// /// 属性 /// index:4 /// public int[][] attributes4 { get; private set; } /// /// 属性 /// index:5 /// public int[][] attributes5 { get; private set; } public void Load(IList list) { id = list.GetInt(0); attributes1 = list.GetIntArray2(1); attributes2 = list.GetIntArray2(2); attributes3 = list.GetIntArray2(3); attributes4 = list.GetIntArray2(4); attributes5 = list.GetIntArray2(5); } public static bool LoadAll(IDictionary dictionary, List result) { if (result == null) { return false; } var list = dictionary.GetList("SwordGrade"); if (list == null || list.Count == 0) { return false; } int i = 0; for (int c = list.Count; i < c; i++) { var item = CreateThis(); item.Load((IList)list[i]); result.Add(item); } return true; } private static ItemSwordGrade CreateThis() { return new ItemSwordGrade(); } } }