// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-11-23 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using UnityEngine; using UnityEngine.UI; namespace G.UI { /// /// /// public class AvatarItemWidget : KUIWidget { #region Field #pragma warning disable CS0649 // 从未对字段赋值,字段将一直保持其默认值 null [KUIFlag] Image _imgSelected; [KUIFlag] Image _imgIcon; [KUIFlag] GameObject _goUsed; #pragma warning restore CS0649 // 从未对字段赋值,字段将一直保持其默认值 null public static AvatarItemWidget SelectedWidget; public static AvatarItemWidget UsedWidget; #endregion #region Method public override void Refresh() { if (this.data is ItemChaAvatar chaAvatar) { IconProxy.Instance.SetSprite(_imgIcon, chaAvatar.icon); _goUsed.SetActive(this == UsedWidget); var color = _imgSelected.color; color.a = this == SelectedWidget ? 1f : 0f; _imgSelected.color = color;// } } public void OnSelected() { if (this == SelectedWidget) return; if (SelectedWidget != null) SelectedWidget._imgSelected.CrossFadeAlpha(0f, 0.2f, true); var color = _imgSelected.color; color.a = 1f; _imgSelected.color = color;// //_imgSelected.CrossFadeColor(color, 0.2f, true, true); _imgSelected.CrossFadeAlpha(1f, 0.2f, true); SelectedWidget = this; } public void OnUsed() { if (this == UsedWidget) return; if (UsedWidget != null) UsedWidget._goUsed.SetActive(false); _goUsed.SetActive(true); UsedWidget = this; } void OnClick() { OnSelected(); PostNotification(GlobalDefine.EVENT_PLAYER_AVATAR_SELECTED, this.data); } #endregion #region Unity /// /// /// private void Awake() { SetViewData(); _imgSelected.GetComponent