// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-10-29 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** using System.Collections; using System.Collections.Generic; using UnityEngine; namespace G { /// /// 武器Spine Data /// [CreateAssetMenu(menuName = "Tools/Create Weapon Spine Data")] public class WeaponSpineData : ScriptableObject { #region Field /// /// /// public Sprite mainHand; /// /// /// public Sprite subHand; #endregion #region Method #endregion #region Unity #endregion } }