// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-05-02 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { public partial class EndlessWindow : KUIWindow { #region Constructor public EndlessWindow() : base(UILayer.kFloat, UIMode.kNone) { uiPath = "ui_w_endless"; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { RefreshView(); PostNotification(GlobalDefine.EVENT_WINDOW_OPENED, null, "EndlessWindow"); } public override void OnDisable() { PostNotification(GlobalDefine.EVENT_WINDOW_CLOSED, null, "EndlessWindow"); } /// /// /// public override void UpdatePerSecond() { UpdateView(); } #endregion } }