// *********************************************************************** // Assembly : Game // Author : Kimch // Created : 2021-04-22 // Description : // Last Modified By : // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { public partial class GetKungfuBox : KUIWindow { #region Constructor public GetKungfuBox() : base(UILayer.kPopup, UIMode.kNone) { uiPath = "ui_w_get_kungfu"; } #endregion #region Method #endregion #region Unity /// /// /// public override void Awake() { InitView(); } /// /// /// public override void OnEnable() { RefreshView(); UnityEngine.Time.timeScale = 0f; } public override void OnDisable() { UnityEngine.Time.timeScale = 1f; } public override void Update() { UpdateView(); } #endregion } }