// *********************************************************************** // Assembly : Unity // Author : Kimch // Created : 2017-11-02 // // Last Modified By : Kimch // Last Modified On : // *********************************************************************** // // // *********************************************************************** using System.Collections; using System.Collections.Generic; using UnityEngine; namespace G.UI { public partial class IndicatorBox { #region Field private Transform _indicator; #endregion #region Method public void InitView() { //_indicator = Find("Panel/Node_Indicator"); } public void RefreshView() { //_indicator.Rotate(Vector3.forward, GetRotateSpeed(), Space.Self); } #endregion } }