// ***********************************************************************
// Assembly : Game
// Author : Kimch
// Created : 2020-09-12
// Description :
// Last Modified By :
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace G.UI
{
partial class KungfuPanel
{
///
///
///
public class BookWidget : KUIWidget
{
#region Field
#pragma warning disable CS0649 // 从未对字段赋值,字段将一直保持其默认值 null
[KUIFlag]
Button _imgFrame;
[KUIFlag]
Image _imgIcon;
[KUIFlag]
TextMeshProUGUI _tmpName;
[KUIFlag]
TextMeshProUGUI _tmpGrade;
[KUIFlag]
GameObject _goMaxGrade;
[KUIFlag]
GameObject _goGrade;
[KUIFlag]
GameObject _goLocked;
[KUIFlag]
GameObject _goLight;
[KUIFlag]
GameObject _goStudyFx;
#pragma warning restore CS0649 // 从未对字段赋值,字段将一直保持其默认值 null
#endregion
#region Method
public override void Refresh()
{
if (this.data is ItemKungfu kungfuBook)
{
_goLight.SetActive(false);
_goStudyFx.SetActive(false);
IconProxy.Instance.SetSprite(_imgIcon, kungfuBook.icon);
_tmpName.text = kungfuBook.name;
if (kungfuBook.grade > 0)
{
_goLocked.SetActive(false);
_goGrade.SetActive(true);
if (kungfuBook.isMaxGrade)
{
_goMaxGrade.SetActive(true);
_tmpGrade.gameObject.SetActive(false);
}
else
{
_goMaxGrade.SetActive(false);
_tmpGrade.gameObject.SetActive(true);
_tmpGrade.text = $"{kungfuBook.grade}/{kungfuBook.gradeMax}";
}
}
else
{
_goGrade.SetActive(false);
_goLocked.SetActive(true);
}
}
}
public void ShowHighlight(bool visible)
{
_goLight.SetActive(visible);
}
public void ShowStudyFx(bool visible)
{
_goStudyFx.SetActive(visible);
}
public void OnFrameBtnClick()
{
PostNotification(GlobalDefine.EVENT_KUNGFU_DETAIL, this.data);
}
#endregion
#region Unity
///
///
///
private void Awake()
{
SetViewData();
_imgFrame.onClick.AddListener(this.OnFrameBtnClick);
}
#endregion
}
}
}