// ***********************************************************************
// Assembly : Unity
// Author : Kimch
// Created : 2017-11-11
//
// Last Modified By : Kimch
// Last Modified On :
// ***********************************************************************
//
//
// ***********************************************************************
namespace G.UI
{
///
///
///
public partial class LoadWindow : KUIWindow
{
#region Constructor
public LoadWindow()
: base(UILayer.kNormal, UIMode.kSequenceRemove)
{
uiPath = "ui_w_loading";
}
#endregion
#region Method
public override void Awake()
{
InitView();
}
public override void OnEnable()
{
RefreshModel();
RefreshView();
}
public override void Update()
{
UpdateView();
}
#endregion
}
}