// *********************************************************************** // Assembly : Unity // Author : Kimch // Created : 2017-11-11 // // Last Modified By : Kimch // Last Modified On : // *********************************************************************** // // // *********************************************************************** namespace G.UI { /// /// /// public partial class LoadWindow : KUIWindow { #region Constructor public LoadWindow() : base(UILayer.kNormal, UIMode.kSequenceRemove) { uiPath = "ui_w_loading"; } #endregion #region Method public override void Awake() { InitView(); } public override void OnEnable() { RefreshModel(); RefreshView(); } public override void Update() { UpdateView(); } #endregion } }