%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: w_zhaoyuner m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 417a672827ae8b949bdbd61a9a73ff8f, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Cutoff: 0 - _EmissionLM: 0 - _Focus: -100 - _InvFade: 0.9466071 - _Parallax: 0.005 - _Shininess: 0.01 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 0.7450981} - _SpecColor: {r: 0.4196078, g: 0.4196078, b: 0.4196078, a: 0.5137255} - _Specular: {r: 0, g: 0, b: 0, a: 0} - _TintColor: {r: 0.5735294, g: 0.5735294, b: 0.5735294, a: 0.8745098}