%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Pet_51_noise m_Shader: {fileID: 4800000, guid: f2ea37ea0ba24f14597160515c82afc7, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 81a2935c085694b4aa757a5c30fa2104, type: 3} m_Scale: {x: 3, y: 0.9} m_Offset: {x: 0, y: 0} - _NoiseTex: m_Texture: {fileID: 2800000, guid: d71e045742e975d498949b41fb776a0e, type: 3} m_Scale: {x: 0.5, y: 0.5} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Dissolve: 0 - _Glow: 5 - _InvFade: 1 - _Mode: 1 - _Noise_U: 0.2 - _Noise_V: 0.2 m_Colors: - _MainColor: {r: 1, g: 1, b: 1, a: 1} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}